In its financial results for the year ended March 31, VTech Holdings Ltd. reported a decline in revenue and profit. Group revenue for the year ended March 31 declined by 1 percent to $1,879.8 million. The decrease was mainly due to lower revenue in North America, which offset higher revenue in Europe, Asia Pacific, and other regions.
This past Wednesday, Activision Blizzard Inc. reported better-than-expected financial results for the first quarter ended March 31. For the quarter, Activision Blizzard’s GAAP net revenues were $1.28 billion, as compared with $1.11 billion for the first quarter of the prior year. On a non-GAAP basis, the company’s net revenues were $703 million, as compared with $772 million for the first quarter of the previous year. For the first quarter, GAAP net revenues from digital channels were a record $581 million and represented a first-quarter record 45 percent of the company’s total revenues. On a non-GAAP basis, net revenues from digital channels were a first-quarter record $538 million and represented a record 76 percent of total revenues.
On Monday, the Walt Disney Company reported earnings of $2.1 billion for its second fiscal quarter ended March 28. Diluted earnings per share (EPS) increased 14 percent to $1.23 from $1.08 in the prior-year quarter, and excluding certain items affecting comparability, EPS for the quarter increased 11 percent to $1.23 from $1.11 in the prior-year quarter.
Wonder Workshop has raised an additional $6.9 million from new investor WI Harper Group, as well as existing investors Madrona Venture Group, CRV, Maven Ventures, Bright Success Capital, and angels. Wonder Workshop will use the funding to continue to expand into new markets, and to develop manufacturing and strategic business channels. The funding brings the company’s total funding to $15.9 million.
Since its launch late last year, the company’s signature toys, Dash & Dot, have appeared at the White House for the National Hour of Code, been broadly adopted in classrooms around the country, and have provided more than 75,000 hours of fun and entertainment to kids around the world.
Recently, the NPD Group reported U.S. games industry sales for the period of March 1 to April 4. According to Liam Callahan, director, games industry analyst, hardware unit sales decreased by 9 percent, and with average prices down 13 percent across all platforms, dollar sales decreased by 21 percent.
Jakks Pacific Inc. reported results for the company’s first quarter ended March 31. Net sales increased 38 percent to $114.2 million, compared to $82.5 million reported in the comparable period last year. The reported net loss for the first quarter was $7.6 million, or $0.40 per diluted share, compared to a net loss of $16.3 million, or $0.74 per diluted share, in the comparable period last year.
For the first quarter, Mattel Inc. reported worldwide net sales up 5 percent in constant currency, as well as reported worldwide net sales down 2 percent, reflecting the impact from changes in currency exchange rates. On a regional basis, first quarter gross sales increased 9 percent in constant currency, and 8 percent as reported in the North American region, which consists of the U.S., Canada, and American Girl. For the International region, gross sales increased 2 percent in constant currency, and decreased 14 percent as reported.
On Friday, Toys “R” Us Inc. reported financial results for both the full year and fourth quarter of fiscal 2014, which ended on January 31.
For full year fiscal 2014, net sales improved by $61 million, or 0.5 percent, excluding a $243 million negative impact from foreign currency translation, to $12.4 billion compared to the prior year. The improvement was within the international segment, primarily due to an increase in net sales from new stores and comparable store net sales, partially offset by an expected decline in domestic comparable store net sales.