On Friday, Nintendo game designers Shigeru Miyamoto and Eiji Aonuma appeared via video at The Game Awards in Las Vegas to share new details on Mario Maker and The Legend of Zelda for Wii U.

Mario Maker lets users create their own Mario levels. This includes the ability to tap the Wii U GamePad screen to change the look of a level design to those of previous Super Mario games, such as Super Mario Bros., Super Mario Bros. 3, Super Mario World, and the New Super Mario Bros. U. Each style includes game mechanics unique to their respective games, and players can integrate these mechanics into designs for the various titles featured in the game. Mario Maker will launch next year, which marks the 30th anniversary of the original Super Mario Bros. game.

In the latest installment of The Legend of Zelda franchise, players can pinpoint locations on the map on the Wii U GamePad, which then appear as beacons in the game as navigation aids. Miyamoto and Aonuma shared information on Epona, Link’s horse, which in the new game avoids trees and obstacles, just as a real horse would do, leaving players free to use Link’s sword or shoot arrows.

Nintendo won four Game Awards on the night, including Developer of the Year, Best Fighting Game for Super Smash Bros. for Wii U, Best Sports/Racing Game for Mario Kart 8 and Best Family Game for Mario Kart 8. In other news, the company set a March 13 launch date for Code Name: S.T.E.A.M., which will have multiplayer mode that lets players compete against one another in local and online matches on their Nintendo 3DS.