Calling all Girls and Boys! Cra-Z-Art lit up Vegas at CES with the debut of its new line of girls’ Lite Brix and additions to its core Lite Brix line. With the newest lines of the Lite Brix Super Light Building System, set to hit store shelves this summer, girls and boys will glitzify and illuminate their cities with the light-up bricking building construction sets. [Read more...]
New Lite Brix Construction Sets Empower Girls and Boys to Create, Build and Illuminate Their Worlds with Lights
Consumers can turn their iPads into the 3-D coloring book of tomorrow with the striking new patent-pending 3-D coloring app that combines the latest in 3-D animation and augmented reality. TCKL Inc., has launched The Drip Drops: Color the World app, an interactive game designed to engage and entertain children between 2 and 6 years old. Based on The Drip Drops original digital pre-school property centered on art, color, reading, and creativity, the new app debuted at Consumer Electronics Show (CES) Showstoppers Media Preview on January 8. TCKL is also partnering with leading art and activity company Cra-Z-Art on The Drip Drops consumer products, which are expected to include a colorful roster of plush, art activities, and more. [Read more...]
The Lego Group announced Lego Mindstorms EV3, a new platform for consumer robotics designed to introduce a younger generation to the excitement of building and programming robots while adding new flexibility for its devoted following of robotics enthusiasts, at the Consumer Electronics Show in Las Vegas. Lego Mindstorms EV3, available this summer, will be previewed to members of the global media at Digital Experience! on January 7 and will be demonstrated to CES attendees during the Kids@Play Summit, to be held from January 8 to 11 in the Venetian Hotel. [Read more...]
A new study by The Joan Ganz Cooney Center at Sesame Workshop has found that most top-selling educational apps in Apple’s App Store are aimed at preschoolers. The study, iLearn II: An Analysis of the Education Category of Apple’s App Store, was presented at the 2012 Consumer Electronic Show (CES).
Using a 2009 analysis conducted by The Joan Ganz Cooney Center (iLearn: A Content Analysis of the iTunes App Store’s Education Section) as a benchmark, the new report examined nearly 200 top-selling educational apps for the iPad and iPhone. According to results, only 14 percent of apps were tagged for intended school usage. Of the entire sample, only two iPhone apps (and zero iPad apps) were based on well-known branded characters. Other key findings included that 109 different publishers were represented in the sample (89 of those publishers were not represented in the previous study’s sample), and the average price of children’s apps has risen by more than $1 since 2009.
To read the full report, and to see The Joan Ganz Cooney Center’s recommendations for growth and development, click here.