China Toy Fair


Six-Year-Old from Ohio Creates Winning Outfit for Super Lottie

Oct9.LottieUK toymaker Arklu has announced the winning design for its Lottie doll superhero competition, which was part of a campaign launched to demonstrate that girls can be superheroes, too. The contest was independently judged by the Brave Girls Alliance.

The winning design was inspired by 6-year-old Lily from Ohio. As part of her entry, Lily was asked to define Super Lottie’s abilities. She said Lottie’s superpowers should include “the power to be anything, to do anything, and to make the world a better place. She is unique and special in her own way.”

The set marks the first time that a crowd-sourced design by a child has gone into commercial production.

Lottie dolls were created with a focus on maintaining wholesome characteristics. The dolls have a healthy, childlike body shape, wear childlike clothing (no make-up, high heels, or tattoos), and represent wholesome pastimes. This year, Arklu also introduced a range of dolls exploring gender-empowering, adventurous themes.

Lottie’s new outfit and a matching kids costume inspired by Lily’s design are available now.

Rilakumma Heads to the Big Apple’s Big Toy Store

RilakkumaNew York City toy store FAO Schwarz will host a Rilakkuma Day to celebrate the brand’s extension from Asia to North America.

Guests will be able to interact with a life-size Rilakkuma mascot and Kawaii girls, and will have a chance to win giveaway prizes. A Rilakkuma pop-up shop featuring plush, apparel, accessories, electronics, and stationery based on the brand will remain in FAO Schwarz’s Great Hall until the end of the month.

The free event will be held on October 11, from 1 p.m. to 4 p.m. Giveaways will be distributed to guests while supplies last.

COMMENTARY: Comics’ Timeless Heroes (and Villains) Are Still Loved by Today’s Kids

Superman-First-Comic-Action-Comics-No-1-222x300Kids these days may not know that Superman, Spider-Man, and Batman (among many, many others) hailed from glorious comic books first published in the 1930s, costing someone 10 cents an issue on the stands. They also may not realize how well some have held their value, being that the very first Superman comic, Action Comics No. 1, supposedly goes for $3.2 million dollars—but let’s not get too sidetracked.

The real point here is that today, September 25, is National Comic Book Day, and it’s hard to imagine the toy aisles without the superheroes and villains who once upon a time, were neither action figures nor stars on the silver screen played by big-league actors and actresses; but instead, started out as hand-illustrated drawings on a comic strip. [Read more...]

License to Build: Familiar Properties Fill Up the Shelves of the Construction Aisle

This article was originally published in the July/August 2014 issue of The Toy Book. To read the entire digital issue, click here.

The construction play pattern has always allowed kids to create buildable worlds and adventures straight from their imaginations. But with a recent surge of licensed toys entering the category, kids are able to build more and more familiar worlds based on their favorite existing properties. According to The NPD Group, dollar sales of licensed building sets grew by 6 percent from 2011 to 2013. As the world becomes more multi-media driven, licensed properties are deeply integrated into kids’ daily lives. Established building toy companies, as well as those looking to get their feet wet in the category, are jumping on the bandwagon with characters and environments that are already a staple among kids—and even collectors. [Read more...]

Making a Case for Mass: Pitching Specialty Products to Mass Retailers

Amy Opheim HRby Amy Opheim, owner, C3 Marketing and Copywriting

It’s show time! The official start of the 2014 sales cycle is marked by Fall Toy Preview in Dallas. The show provides an opportunity for manufacturers to present product to mass market buyers, whose buying cycles are longer than that of specialty toy store owners.

While some product features make perfect sense in specialty—high price point, niche audience, not-so-self-explanatory—the mass market is the Holy Grail for many toy and game manufacturers. But with fewer mass market outlets than ever and thousands of products competing for a very limited amount of shelf space, how can specialty manufacturers catch the eye of mass market buyers? [Read more...]

COMMENTARY: Even More Smart Devices Are Available for Kids

Toy companies creating kid-friendly and parent-approved technology has been a trend for some time, with no signs of slowing down in sight. In the recent past, tablets such as the Kurio 7s and LeapFrog LeapPad Ultra dominated the kiddie-tech market with durable rubber casings, safe settings, and easy-to-set parental controls. Now, however, manufacturers are focusing on putting different devices in the hands and on the wrists of kids. [Read more...]

COMMENTARY: Summer Is Here!

Yes, yes, I know that summer actually starts next month. But for all intents and purposes, Memorial Day weekend is the unofficial start of summer, and for the next three months, we’ll be cramming in as many cookouts, camping trips, beach days, and family get-togethers as we can. Kids have already started the countdown to the end of the school year, and after the long, harsh winter we had here in the northeast this year, they’re ready to get out and make the most of their summer vacation. Here are some great outdoor toys that will make it a summer to remember:

slipnslide

The Slip ‘n Slide Wave Rider, from Wham-O, is an obvious go-to for a hot summer day. This 16-foot slide is a classic way for kids ages 5 to 12 to cool off and have hours of fun. Hydro-glide technology creates water beads on the surface, giving kids a fast ride, and the included boogie board gives an even smoother time as kids slide alongside the water bumper and into the splash pool. The bumper also continuously sprays water, guaranteeing a cool, wet ride. [Read more...]

COMMENTARY: Digital Properties and Toys Are a Match Made in Heaven

Today’s culture of apps and Internet memes has spawned a new category for licensees. These new digital brands have inspired toys that carry the excitement, reference, or joke of a digital property beyond its original state and into the physical world. Smartphones, apps, and the Internet have allowed people of all ages to swap images, play games, and contribute to digital communities faster than ever before. The appeal of a licensed toy can largely be attributed to an emotional connection—such as victory, challenge, or humor—to the property by a consumer. When I see a toy (or any other type of product) that I identify with a funny meme or a favorite app, I’m instantly drawn to it, almost like being in on an inside joke.

For the past few years, many a birthday card that I’ve given and received has featured cringeworthy images of a person (or several) in an array of ridiculous outfits, making odd facial expressions, in questionable poses, and more. Since 2009, Awkward Family Photos (AFP) has accrued nearly 2 million Facebook fans and currently offers plenty of products for fans to enjoy. AFP has also expanded its brand to include Awkward Family Pet Photos, adding a whole new hilarious dimension to the theme. Fans can purchase the AFP puzzle in either the pets or siblings versions, which feature 999 puzzle pieces and come together to create a collage of several awkward images.

afpboardgame

Fans can also enjoy a rousing game of ridiculous photos, questions, and answers with the AFP Board Game, from All Things Equal. A player flips over a card featuring an Awkward Family Photo and reads an open-ended question aloud. The other players must come up with their own answers; the player with the best answer wins the round. [Read more...]

COMMENTARY: Plush Manufacturers Show Off Awesome New Plush at Toy Fair

Toy Fair 14 was a spectacular, four-day event held at the Jacob K. Javits Center in New York City from February 16 to 19. Manufacturers from across the country gathered to debut new items, display classics, and make connections with retailers, buyers, and the press. We here at The Toy Book took the opportunity to forge new professional relationships, engage companies with whom we have established relationships, and discover new companies. As I walked the floors checking out the plush items, I saw dozens of great designs that I loved. Big, small, fat, tall—you name it, it was at Toy Fair. Some plush is cute, some is realistic, some is abstract, some is sculptural. While I appreciate all plush, there were some pieces in particular that really caught my eye.

toothpickToothpick, from GUND, was my hands-down, No. 1, absolute favorite plush at the show. I was already “aww!”-ing at the other bears on the wall in the GUND booth when my eyes landed on Toothpick’s skinny little body with his big, cute head and brown corduroy nose. His body is surprisingly sturdy, letting him sit up easily, but is still soft and cuddly. The material that GUND used for Toothpick’s fur is also super-soft, and has an almost curly sort of look to it. He is just adorable. [Read more...]

COMMENTARY: It’s All About the Robots

Earlier this week, Senior Editor Marissa DiBartolo wrote about how the floor of the American International Toy Fair 2014 was lacking in the realm of appcessories, and that many companies were heading back to the classic play patterns, especially in the activities category. I also noticed an emerging trend that does not heavily rely on app technology, but does not veer from the idea of incorporating tech into playtime: robots.

As I walked the floor, I saw a bunch of different robotic products that really displayed where the category is heading—and a lot of that was not app-reliant. Of course, most of these robots can be controlled with or used with smart devices, but gone are the days where “and it has an app!” was a suitable enough novelty to convince consumers to purchase the toy.

Ali.Feb27First, let me introduce you to MiP. MiP, which is short for Mobile Inverted Pendulum, is WowWee’s latest innovation in association with the University of California at San Diego’s Coordinated Robots Lab. MiP has unique dual wheel balancing (thanks to that inverted pendulum science!) and is a fully interactive robot. MiP is able to navigate his surroundings while being controlled by hand gestures or through a Bluetooth link to a smart device. MiP also has a personality that is communicated through motion, sounds, and his LED eyes. [Read more...]