National STEM Video Game Challenge Invites Students to Design Their Own Video Games

The National STEM Video Game Challenge—presented by E-Line Media, the Joan Ganz Cooney Center at Sesame Workshop, and the Smithsonian—is accepting student submissions of original video games and game designs. The Challenge motivates youths’ interest in science, technology, engineering, and math (STEM) learning by tapping into their passion for playing and creating video games.

The Challenge is accepting entries from U.S. students in the middle and high school categories: The middle school category is open to students in grades 5 to 8, while the high school category is open to students in grades 9 to 12. Both invite entries for individuals and teams of up to four students, and entries can be created using any game creation platform such as Gamestar Mechanic, Unity, GameMaker, and Scratch or a written game design concept document.

Judges will select winners for each game creation platform in both categories, with each winner receiving a cash prize of $1,000, as well as game design and educational software. Each winner’s sponsoring organization will receive a cash prize of $2000.

The National STEM Video Game Challenge is accepting entries through February 25, 2015. Complete guidelines and details on how to enter are available at www.stemchallenge.org.

About the author

Phil Guie

Phil Guie

Phil Guie is an associate editor at Adventure Publishing Group. He writes and edits articles for The Toy Book and The Licensing Book. Phil also serves as lead editor for The Toy Book Blog and The Toy Report newsletter, and manages social media for The Toy Book. But of course, Phil’s pride and joy are his weekly reviews for The Toy Insider, in which he writes about video games, movies, and other cool things. His hobbies include comics, baking, fidgeting, and traveling to off-the-beaten places and making new friends.

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