Moose Toys is expanding with the creation of four new roles, each filled by an industry veteran.
The new roles were created with growth in mind, aiming to develop Moose-owned brands such as Little Live Pets, expand popular partner brands such as Bluey,and continue adding to the company’s portfolio of games. John Coyne has been named Chief Brand Officer; Craig Drobis is the new Global General Manager, Licensed & Preschool; Deirdre Cross is serving as Senior Vice President, Games; and Stephen Davis has been welcomed as the Entertainment & Franchise Advisor.
Our evolved structure is now fully in place to unlock the next phase of our strategic plan. These four extraordinarily accomplished thought leaders have joined the Moose team to supercharge our strategy for sustainable, long term transformational growth.
Ronnie Frankowski, Global President, Moose Toys
As Chief Brand Officer, Coyne will manage the development of Moose brands and the expansion of licensed offerings. Coyne’s prior experience includes senior marketing work at industry leaders such as Mattel, Spin Master, Activision Blizzard, and Bandai Namco.
Drobis brings nearly three decades of experience with companies like JAKKS Pacific, Bandai America, Spin Master, and Mattel. In his new role as Global General Manager, Licensed & Preschool, he will focus on Moose’s existing partner brand portfolio, with product development and marketing.
As Senior Vice President, Games, Cross will be tasked with expanding Moose’s portfolio of game offerings. Her previous experience includes serving as General Manager at Funko Games. She is also a board member of Women in Toys, Licensing & Entertainment (WiT).
Finally, Davis has previously served on Moose’s Board of Advisors. In his new role as Entertainment & Franchise Advisor, he will manage the Moose entertainment and franchise team. Davis has previous experience working with Hasbro as Executive Vice President, Chief Content Officer, and President of Consumer Products Licensing.
Australia-based Moose Toys aims to expand across its product categories, and with that expansion comes new senior roles. The company has an impressive portfolio of acton figures, collectibles, plush, games, vehicles, electronics, and more.
Circana reports projected U.S. total spending on video game hardware, content, and accessories fell 3% in April 2024 when compared to a year ago, to $4.1 billion. A 2% increase in content spending could not offset a 43% drop in hardware and a 4% decline in Accessories. The content spending growth was led by mobile, with growth from this segment offsetting a 24% year-on-year dip in content spending on Console platforms, according to Sensor Tower.
April video game hardware spending fell 43% when compared to a year ago, to $208 million. All current console hardware platforms fell a minimum of 26% year-on-year, with Switch showing the strongest year-on-year decline (69%). PlayStation 5 again led the month’s hardware market in unit and dollar sales. Nintendo Switch once again finished second in unit sales, while Xbox Series ranked second in dollars.
April spending on Accessories fell 4% when compared to a year ago to $152 million, driven by a 9% year-on-year decline in Gamepad spending. The PlayStation Portal was the best-selling accessory in dollar sales for both April and 2024 year-to-date.
Stellar Blade debuted as the best-selling premium game of April, and the No. 16 best-selling game of 2024 year-to-date. Stellar Blade was the only new release in April to rank among the month’s top 20 best-selling premium video games.
Helldivers II remains the best-selling premium game of 2024 year-to-date after placing second in April, repeating its March ranking. Helldivers II held on to its No. 2 ranking despite April dollar sales falling by more than 70% when compared to March.
TOP 10 GAMES FOR APRIL 2024
Stellar Blade (Sony Corp.)
Helldivers II (Sony Corp.)
Call of Duty: Modern Warfare III (2023) ((Activision Blizzard Corp.)
Sea of Thieves (Microsoft Corp.)
Fallout 4 (Microsoft Corp.)
MLB: The Show 24 (multiple manufacturers)
Dragon’s Dogma II (Capcom USA)
Fallout 76 (Microsoft Corp.)
Hogwarts Legacy (Warner Bros. Games)
EA Sports FC 24 (Electronic Arts)
Sea of Thieves was the fourth best-selling game of April, following its launch on PlayStation platforms during the month, and was the No. 3 best-selling game on PlayStation platforms in April. Another title that saw a strong gain on the charts thanks to its release on PlayStation platforms was Grounded, which jumped from No. 167 on the March best-selling titles chart to No. 12 in April. Grounded was the ninth best-selling game on PlayStation platforms during April.
Fallout games also performed strongly in April, following the debut of the Fallout TV series. Fallout 4 ranked fifth on the April charts, after finishing March at No. 87, while Fallout 76 jumped from No. 159 in March to No. 8 in April. Fallout 4 ranked fourth in April monthly active users on Steam, at No. 6 on Xbox Series consoles, and No. 8 on PlayStation, according to Circana Player Engagement Tracker.
In Mobile content, Sensor Tower reports the top 10 games by U.S. consumer spending in April as Monopoly Go!, Royal Match, Candy Crush Saga, Roblox, Last War: Survival, Coin Master, Whiteout Survival, Township, Evony, and Clash of Clans. “While U.S. consumer spend declined 6% from March 2024, the year-over-year growth trend continues, with April 2024 U.S. consumer spend up 12% from April 2023,” says Samuel Aune of Sensor Tower.
The toy industry has seen a mixed bag in the first half of 2024, but there is some good news.
While individual retailers have seen wildly scattered results from single-digit growth to double-digit declines, total toy industry dollar sales in the U.S. declined by just 1% from January through April, Circana reports. The slowing decline versus the same period last year is said to have outperformed the broader general merchandise categories at retail.
Better yet, toy sales remain 38% ahead of the pre-pandemic 2019 levels. According to Circana, that’s a gain of $2 billion.
We are in a transformative period across retail sectors as consumers navigate high prices and manage their budgets, and while the toy industry is feeling the heat, it is ripe with opportunity. Tailwinds, like the growing adult toy market and spending power of higher income households and grandparents, drive positive trends. However, headwinds like rising household debt, slowing GDP growth, and fluctuating consumer confidence indicate potential challenges. By focusing on innovation and addressing diverse consumer needs, the industry can find the propensity to thrive despite an evolving economic environment.”
— Juli Lennett, Vice President and Toy Industry Advisor at Circana
The adult consumer segment, slapped with the increasingly polarizing “kidult” label in recent years, continues to grow with adults 18 and up contributing more than $1.5 billion to the market in the first quarter of 2024. In the past year, 43% of adults purchased a toy for themselves and the latest Circana data reveals that the adult cohort has overtaken the 3-5-year-old segment as the most important age group for the U.S. toy industry.
Squishmallows and Trading Cards (with a heavy emphasis on sports) dominated the charts in total sales and new items during the first four months of the year. Just three categories — Building Sets, Explorative Toys, and Vehicles — posted dollar growth from the 11 Supercategories with LEGO Icons, MGA’s Miniverse, and Monster Jam leading the charge.
Looking at the overall top-selling toys across the industry for the four-month period, Squishmallows dominated the list of the top 10 selling items. Trading cards led pack for the top 10 new items for 2024 through April, with a heavy emphasis on sports.
Circana also notes that seasonal sales boosts from Valentine’s Day and Easter led to year-over-year growth in unit sales for Building Sets, Plush, and Outdoor & Sports Toys.
For more data from Circana, be sure to check out Stat Shot in each issue of The Toy Book!
Hasbro is unveiling a new Beyblade X app that takes Beyblade battles on the go.
Available on iOS and Android, kids can scan the codes on their IRL Beyblade X tops to battle with their tops virtually. As kids play virtually, they can earn digital rewards and keep track of their Beyblade collection in the Beylocker.
To go with the launch of the app, Hasbro is also launching a new line of Beyblade toys designed for kids ages 8 and up. The pinnacle of the collection is the Beyblade X Xtreme Battle Set ($49.99), which also comes with the Dagger Dran 4-60R Attack Type and the Tusk Mammoth 3-60T Balance Type tops.
Kids can up their launching game with Beyblade X Soar Phoenix Deluxe String Launcher Set ($19.99), which features the Soar Phoenix 9-60GF Attack Type top to go with the deluxe string launcher, or the Beyblade X Official Winder Launcher, which has a 10-inch ripcord for super-speedy battles.
This set comes with everything kids need to start their Beyblade X adventure, including an Attack Type Top and a string launcher! The set also comes with a code to upload the top to the Beyblade X app.
The collection also includes a variety of Beyblade X Starter Packs ($9.99 each), each of which have a top and a launcher. The Beyblade X Arrow Wizard 4-80B Starter Pack comes with a Stamina Type, the Beyblade X Scythe Incendio 4-60T Starter Pack comes with a Balance Type top, the Beyblade X Helm Knight 3-80N Starter Pack comes with a Defense Type top, and the Beyblade X Sword Dran 3-60F Starter Pack comes with an Attack Type top.
This set comes with everything kids need to start their Beyblade X adventure! Once they assemble the Stamina Type top, they can let it rip into new battles! The set also comes with a code to upload the top to the Beyblade X app.
This set comes with everything kids need to start their Beyblade X adventure! Once they assemble the Defense Type top, they can let it rip into new battles! The set also comes with a code to upload the top to the Beyblade X app.
This set comes with everything kids need to start their Beyblade X adventure! Once they assemble the Balance Type top, they can let it rip into new battles! The set also comes with a code to upload the top to the Beyblade X app.
This set comes with everything kids need to start their Beyblade X adventure, including an Attack Type Top and a string launcher! The set also comes with a code to upload the top to the Beyblade X app.
Mattel has a new playset inspired by Barbie’s house, as seen in Barbie: The Movie.
Barbie: The Movie was a hit with fans both young and old, and has already seen plenty of product releases since its theatrical debut. The film took place in the real world as well as BarbieLand, the pink-covered world of the Barbies. Mattel’s newest product offering is a miniature version of Barbie’s house in the movie, complete with a tiny Barbie doll.
The Barbie The Movie Mini DreamHouse Playset comes with a miniature Barbie and all the furniture she could need: a heart-shaped bed, lamps, a sofa, a chaise, a shower, a table, chairs, and a vanity. Exterior accessories include chaise chairs, an umbrella, a flamingo floatie, and a mailbox. The mini Barbie figure is articulated and dressed in her Best Day Ever outfit.
The full DreamHouse is a compact dollhouse at a little over 7 inches tall and 9 inches wide. The dollhouse comes in diorama-style packaging featuring BarbieLand artwork.
The Barbie The Movie Mini DreamHouse Playset will be available exclusively to Barie Signature members from June 6-7 on Mattel Creations. Barbie Signature membership is priced at $9.99 per year and includes access to members-only dolls, early access to public sales, and more. Signup for Barbie Signature is available on the Mattel Creations website.
Mattel’s ever-popular fashion doll brand Monster High is getting a new live-action movie from Universal Pictures and Akiva Goldsman under his banner Weed Road. The movie will feature a fresh story set in the world of Monster High.
The new film is produced by Robbie Brenner, President of Mattel Films, and Akiva Goldsman. Kevin McKeon and Arturo Thur De Koos for Mattel and Greg Lessans for Weed Road will oversee the movie, with Universal Pictures’ Senior Vice President of Production Lexi Barta and Creative Executive of Production Development Jacqueline Garell managing work for the studio.
Monster High helps fans discover the great beauty in being true to yourself and celebrates the unique sensibilities at the core of who we are as individuals. We’re proud to partner with Universal Pictures and the brilliant Akiva Goldsman to usher this important message to audiences worldwide.
Robbie Brenner, President of Mattel Films
Monster High got its start in 2010 as a fashion doll brand featuring the children of famous monsters, with everything from Dracula’s adopted daughter, Draculaura, to the daughter of Frankenstein’s monster, Frankie Stein. The brand has seen success since its launch, launching multiple waves of products as well as entertainment offerings such as a Nickelodeon animated series and a pair of live-action films for Paramount+.
The upcoming Monster High production is far from Mattel’s only plans for the big screen. Following the hit Barbie: The Movie, Mattel Films has additional plans for movies based on well-known IPs such as American Girl, Barney, Hot Wheels, Bob the Builder, He-Man and the Masters of the Universe, Polly Pocket, and more. Mattel Studios is also working on Christmas Balloon, a holiday offering based on a new IP.
by ERIN RADEN, Senior Director of State Government Affairs, The Toy Association
Hundreds of state bills and regulations have the potential to impact the toy industry each year — and that’s where The Toy Association’s Global Government and Regulatory Affairs team steps in to help.
From crafting legislative language and amendments and writing letters of opposition to building coalitions and engaging in grassroots outreach in priority states, our team works behind the scenes to monitor and influence key policies impacting toy companies across all 50 states.
One of The Toy Association’s current priorities is to influence and help members comply with Extended Producer Responsibility (EPR) laws for paper and packaging throughout the U.S.
While EPR programs are not a new concept, the application of these laws has evolved. Historically, EPR programs applied to products like mattresses, batteries, and paint, but current efforts are concentrated on packaging. EPR mandates that companies (aka “producers”) take responsibility for funding and managing programs to ensure the collection and responsible recycling of the paper and packaging they supply to consumers. This shift from local governments and taxpayers to producers significantly changes how they approach waste management and environmental stewardship.
A unified national EPR program that improves recycling infrastructure with clear standards and criteria does not currently exist. Instead, the landscape of these programs in the U.S. is fragmented, with various states implementing their own initiatives.
When it comes to EPR legislation, uniform regulations provide clarity and predictability, enabling our members to make informed decisions and allocate resources efficiently. The Toy Association’s work includes striving to reach a harmonized approach, that streamlines compliance efforts and ensures a level playing field for businesses without unnecessary administrative burdens.
State EPR Update
Presently, four states — Maine, Oregon, Colorado, and California — have passed legislation to establish EPR programs for paper and packaging, each of which is in a different implementation stage. While each state law is different, most will require registration with a producer responsibility organization (PRO) so that companies may continue to sell, offer for sale, import, or distribute covered materials in that state. PROs are responsible for helping states implement their EPR laws for paper and packaging, and helping producers meet their compliance obligations.
Circular Action Alliance (CAA) has been named the single PRO approved to implement California and Colorado laws and is expected to be the single PRO in Oregon. CAA has announced a July 1, 2024 registration deadline for producers that sell, import, or distribute products in California, Colorado, or Oregon. To comply with packaging EPR laws in these three states, all producers must register with CAA, unless the company qualifies for an exemption under one or more stat laws or intends to submit an individual compliance plan.
The Toy Association is closely monitoring legislative activity in additional states such as Hawaii, Washington, and New York, all of which have been striving to pass EPR laws for several years. At the time of publication, Washington and Hawaii have not yet passed EPR legislation, but Hawaii is potentially moving forward with a study bill. Movement in New York seems unlikely this year. However, Maryland and Illinois passed study bills last year, initiating the process of implementing EPR programs in their respective states.
The Toy Association is closely monitoring legislative activity in additional states such as Hawaii, Washington, and New York, all of which have been striving to pass EPR laws for several years. At the time of publication, Washington and Hawaii have not yet passed EPR legislation, but Hawaii is potentially moving forward with a study bill. Movement in New York seems unlikely this year. However, Maryland and Illinois passed study bills last year, initiating the process of implementing EPR programs in their respective states
Toy Association Actions
Where EPR proposals will impact toy manufacturers, our staff regularly steps in to stop or amend these bills to protect the industry from unnecessary and inconsistent regulations.
The Toy Association is actively participating in CAA’s Producer Workgroup to provide members with compliance resources and assist them with meeting registration deadlines. Most recently, the Association has joined Ameripen, an organization focusing on U.S. public policy for the packaging industry.
We also joined a coalition organized by the California Chamber of Commerce to provide the toy industry’s perspective throughout the rule-making process for California’s SB 54, the largest comprehensive packaging EPR program in the country. SB 54, aka the Plastic Pollution Prevention and Packaging Producer Responsibility Act, establishes new regulations for single-use packaging and plastic food service ware.
California’s bill will have a major impact on the toy industry, including restricting what types of packaging can be used in the state, how new packaging materials can be added as technology advances recyclability, requiring the industry to meet source reduction mandates, and imposing eco-modulated fees for different material types.
Ultimately, this bill could lead to bans on certain packaging materials, California-only packaging mandates, and the exclusion of advanced recycling technologies. By joining forces with stakeholders in this coalition group, The Toy Association is ensuring that the interests of the toy industry are effectively represented throughout the rulemaking process.
For more information on The Toy Association’s advocacy initiatives at the state level, visit www.toyassociation.org/state. Individuals interested in getting involved with issues that impact their businesses and joining the Association’s State Government Affairs Committee can reach out to me directly at eraden@toyassociation.org.
Circular Compliance Registration:
Any company that expects to be considered a covered producer under California, Colorado, and/or Oregon’s paper and packaging EPR laws, and which is not otherwise exempt from registration under those laws, must complete the Covered Producer Registration form as the first step in the producer registration process with CAA by July 1, 2024.
The Covered Producer Registration Form requires the following information:
Confirmation the company is an obligated producer based on its understanding of the legal definitions.
Producer’s legal business name.
States in which the company is likely to be considered an obligated producer.
Primary contact’s email address and phone number. This will enable CAA to notify your company when it is time to accept the applicable requirements of CAA’s producer responsibility program plans.
Companies will have an opportunity to update information if needed. Producers who complete CAA’s registration form before July 1, 2024, will be considered registered with CAA. The primary contact will receive a confirmation email upon completing the registration form.
A version of this feature was originally published in The Toy Book’s 2024 Specialty Toys & Gifts Issue. Click here to read the full issue! Want to receive The Toy Book in print? Click here for subscription options!
Cloudco Entertainment, the company behind Care Bears, has partnered with Bay Laurel Advisors to expand the IP into the location-based entertainment industry. Bay Laurel Advisors will help introduce the Care Bears franchise to theme parks, themed dining, hospitality, themed retail family entertainment centers, and more.
The IP has seen success through its YouTube channel, TikTok, and animated TV show Care Bears: Unlock the Magic. The brand was featured in several activations last year, including a pop-up experience in Hong Kong’s Langham Place Mall and a Care Bears-themed Baskin and Robbins store in Seoul, South Korea. Recently, guests had the chance to purchase Care Bears-inspired art at the Care Bears art gallery exhibition at the Corey Helford Gallery in Los Angeles, California, and UK residents can visit a Care Bears retail experience in London this summer.
Bay Laurel Advisors, led by founder and President George Wade, will secure licensing opportunities in location-based entertainment. The company has collaborated with several major entertainment brands to create and launch entertainment-based experiences.
“With captivating, candy-colored visuals, multigenerational appeal, and storylines centered around celebration, sharing and treating others with respect, Care Bears is the perfect brand for location-based entertainment,” Wade says. “We can’t wait to build deep emotional connections with fans of all ages for this nostalgic, huggable, unforgettable brand and are excited to assist Cloudco in the Care Bears’ mission of spreading cheer and kindness.”
“We’re beyond excited to bring the heartwarming world of Care Bears to life in immersive experiences and destinations for fans of all ages and are delighted to be working with Bay Laurel Advisors who bring a great amount of experience and expertise to the location-based entertainment market,” Robbie Prinzo, Head of Global Licensing at Cloudco Entertainment, says.
June 11 is the United Nations’ inaugural International Day of Play, and to celebrate, Crazy Aaron’s is rolling out physical activations and retail discounts.
Crazy Aaron’s flagship shop in Norristown, Pennsylvania, will host a “Play Party Extravaganza” from 10 a.m. to 3 p.m. on June 11. The event will give customers access to face-painting, prize-winning games like plinko, and the brand’s create-your-own putty kit, Crazy Creator. The “Play Party Extravaganza” will also feature frozen treats courtesy of the brand Frios Pops.
The putty brand will offer consumers a discount on International Day of Play. Crazy Aaron’s customers both in-store and online will receive 20% off their purchase.
Specialty toys and gifts cover such a simultaneously wide and narrow swath of the market that a look through theToy Book archive yields almost mind-boggling finds. Plush vegetables, games that teach tax skills, licensed laundry hamper basketball hoops: The variety of products offered in 1988 is only matched by those toys’ creativity and novelty. Below, find a select few specialty and gift items that highlight The Toy Book of yesteryear.
The pouch-bearing plush in this line consists of five characters for kids to collect, including Telly Tater, Sweet Potato Sue, Sleepy Squash, Grouch Tomato, and Portly Pickle.
This archival product page is presented for informational purposes only. This product previously appeared in the pages of The Toy Book and is no longer available for commercial sale, but vintage items may be found on the secondary market.
The Toy Book participates in affiliate programs that may generate revenue for the site when a purchase is made through the links below.
This archival product page is presented for informational purposes only. This product previously appeared in the pages of The Toy Book and is no longer available for commercial sale, but vintage items may be found on the secondary market.
The Toy Book participates in affiliate programs that may generate revenue for the site when a purchase is made through the links below.
This archival product page is presented for informational purposes only. This product previously appeared in the pages of The Toy Book and is no longer available for commercial sale, but vintage items may be found on the secondary market.
The Toy Book participates in affiliate programs that may generate revenue for the site when a purchase is made through the links below.
This archival product page is presented for informational purposes only. This product previously appeared in the pages of The Toy Book and is no longer available for commercial sale, but vintage items may be found on the secondary market.
The Toy Book participates in affiliate programs that may generate revenue for the site when a purchase is made through the links below.
This archival product page is presented for informational purposes only. This product previously appeared in the pages of The Toy Book and is no longer available for commercial sale, but vintage items may be found on the secondary market.
The Toy Book participates in affiliate programs that may generate revenue for the site when a purchase is made through the links below.
This archival product page is presented for informational purposes only. This product previously appeared in the pages of The Toy Book and is no longer available for commercial sale, but vintage items may be found on the secondary market.
The Toy Book participates in affiliate programs that may generate revenue for the site when a purchase is made through the links below.
A version of this feature was originally published in The Toy Book’s 2024 Specialty Toys & Gifts Issue. Click here to read the full issue! Want to receive The Toy Book in print? Click here for subscription options!